Dream Illustrations

Sabrina Larouche
Sabrina Larouche is specializing in Computation Arts approaching her graduation in 2022. Although her program choice focuses on more technical skills such as coding, and web design, her passion lies with more artistic traits. She expresses herself through the use of video editing, 3D, graphic design, and digital illustrations. Her love for art started at a young age, always coloring and choosing art courses in school when possible. She dreams to work in the field of art using one or multiple of her skill sets or even learning a new art form like tattooing.
Chrysoula Skalkogiannis
Chrysoula Skalkogiannis is a third-year Computation Arts student at Concordia University whose interests lie in game design, 3D graphics, and horror. She finds inspiration for her artwork by exploring literature and the history of different cultures as well as finds pleasure in language learning.
Nesreen Galal
Nesreen Galal is an interdisciplinary artist residing in Montreal, third year at Concordia, double majoring in Studio Arts and Computation Arts. She is passionate about blending analog art with digital art, hence why she decided to choose both of those majors and blend them. She is a Creative Director at Yiara Magazine, a feminist undergraduate art history magazine in Concordia University, and works as a Graphic Designer at FASA (Fine Arts Student Alliance). Her mediums vary from printmaking (such as cyanotype and salt printing), video art, collage, graphic design to photography. Her concepts mostly rely on surrealism, the uncanny, critiquing hyperconsumerism, capitalism, and the male gaze.

Dream Illustrations

Three art pieces by three artists with three different art mediums. Chrysoula used 3D modeling using Blender, Nesreen made a digital collage, printed it, and created it with cyanotype; a printmaking process and Sabrina used digital 2D illustration using procreate.

We approached this research-creation with the idea of collective experiences; the pandemic being one of them. It led us to the discussion of memories and dreams and how many people have the same vivid ones. While we know this, we wondered if people that share these same experiences have the same feelings, and images they associate with it. We chose to focus on vivid dreams and formed the objective of this research-creation: to find out if people experience common symbols and objects in dreams in the same or different ways.

To find an answer to this question, we created a survey with common symbols and objects and had people provide descriptions, feelings, and colours they saw/felt when experiencing them in their dreams. Upon receiving the results, many people did have the same experiences. The challenge we now faced was creating pieces when we didn't see the exact symbol or object in the way it was seen by the person in their dream, instead, it was still us interpreting the description and imagining it in our way. Therefore, we wouldn't have created pieces true to the real way it was experienced. From here we decided to read these results before bed and see if they affected our dreams, keeping a dream journal to document them. For four days we did so and did see we collectively experienced an influence from the survey results in our dreams. We took the dream journal documentation and each created our own unique individual pieces that had elements of our dreams from those four days. We only saw one another’s final products once they were done and surprisingly had similarities that tied them together. Either through common elements such as houses (inside one or outside), a tree being present or blue shades and darkness being the overall tone. This approach allowed us to create pieces closest to reality rather than based on how we experienced the descriptions of other’s dreams.

Documentation

All media are the property of the artists, reproduction and distribution is prohibited.

2021